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Workshop: Game Design Master Class with Susan O'Connor

Date: 7/13/2013 to 7/14/2013
Time: 10:00 AM to 6:00 PM

NYU Game Center
721 Broadway, 9th Floor
New York, NY

The NYU Game Center is pleased to announce our first game writing Master Class, led by award-winning writer Susan O'Connor.

This two day, hands-on workshop is designed for students and creative professionals from both inside and outside the industry who recognize the potential of the medium and want to play a part in shaping its future.

Susan O'Connor is an accomplished writer who has contributed to over twenty titles, including BioShock, Far Cry 2 and Tomb Raider. Games in her portfolio have sold over ten million copies and generated over half a billion dollars in sales. She has contributed to first-person shooters, action-adventure titles, RTS, RPGs and open-world games in a variety of genres, including sci-fi, fantasy, horror, action, thriller, mystery and crime. In 2009, Gamasutra named her as one of the top writers working in the video game industry today.

This master class will provide a toolbox full of techniques game-writing professionals use to:

  • Build a game story from beginning to end
  • Create an emotional connection with the player
  • Bend and break the classic rules of storytelling for the interactive medium
  • Bring virtual characters to life
  • Master the demands of genre
  • Shepherd a story through the minefield of game development- and fix problems when things go wrong
  • Collaborate successfully with a team, from the junior designers to the executive producer
  • Raise the bar for storytelling in games

Whether you are a creative from another industry, a professional game developer, or a student just beginning your career, this class is for you!

Space is limited. Don't miss your chance to learn from Susan in her first-ever appearance in the New York area. Buy your tickets now!

To register for this workshop, please click here.

For more information, please email gamecenter@nyu.edu.


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